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Act of aggression map editor a river
Act of aggression map editor a river





In my opinion, including easily accessed user-created maps encourages re-playability on a completely different, and far greater level than individual, per-match map variation (not that this isn't something I'm looking forward to). Its benefits towards game sales are obvious – on Eugen's part, I guess it's just a question of whether it's worth spending the point, although to be fair, generally speaking even on games with static maps most matches vary quite significantly from one another. If Eugen plan on supporting this title, consumer requests could indeed result in it being put back on their completely agree! It very significantly expands content variety for many, if not most users. TL DR – map editor and Steam workshop we'll see a change of direction for Act of Aggression, but thank you for the any luck there will be a considerable quantity of user requests for a map editor (and, if not Steam workshop integration, simply the ability to share them as one can in Red Alert 3) post launch. Thanks for reading! As a big fan of Generals, Act of Aggression is looking like a promising title, and I can't wait for the beta and release! I understand that you have other, more important things to focus on, such as bugs and balance with the upcoming beta, but please do consider map editor integration in a post-launch update Going further back, in Red Alert 3 and Command and Conquer 3, there were even new (and fantastic) game modes introduced with maps such as Tech Theft and War Arena (amongst others).Īn included map editor with Steam workshop integration can be a backup for those who dislike the included maps, it greatly increases the life span and variety for casual and singleplayer gamers (and, albeit typically to a lesser effect, competitive gamers), and, depending on the features of the map editor, can even result in new, creative and enjoyable game modes. In Stronghold Crusader 2 (which featured 35 official maps at launch and significantly more now), the community experienced a revival when steam workshop integration was added a couple of months after release, with the community creating hundreds of maps, included classics like Minas Tirith from The Lord of the Rings. In the recent Grey Goo, player made maps played a huge role in the sustained longevity of the game, as there were only about 8 maps included at launch. Whilst I'm sure that the included maps by Eugen will be excellent, I must really emphasise the potential for community growth and game longevity of including an in game map editor and integrating it with the Steam workshop.

act of aggression map editor a river

It's been confirmed that there is no planned map editor for Act of Aggression.







Act of aggression map editor a river